Monks are versatile warriors skilled at fighting without weapons or armor. Good-aligned monks serve as protectors of the people, while evil monks make ideal spies and assassins. Though they don't cast spells, monks channel a subtle energy called ki. This energy allows them to perform amazing feats, such as healing themselves, catching arrows in flight, and dodging blows with lightning speed. Their mundane and ki-based abilities grow with experience, granting them more power over themselves and their environment. Monks suffer unique penalties to their abilities if they wear armor, as doing so violates their rigid oaths. Monks wearing armor lose their wisdom and level-based armor class bonuses, their movement speed, and their additional unarmed attacks per round.
Monks gain a pool of Ki on each rest, the amount of Ki they gain each rest is equal to their Monk Level + 4
Type of Feat: Special
Prerequisite: Monk level 1.
Specifics: This feat allows effective use of club, dagger, handaxe, light crossbow, heavy crossbow, quarterstaff, shuriken, kama, katar, wind fire wheel, claws, sai, nunchaku, katana, darts, and sling.
Normal: A character cannot equip a weapon he is not proficient in.
Use: All monks start with this feat but can gain other weapon proficiencies as well.
Type of feat: class (given based on class levels)
Prerequisite: monk 1
Specifics: Monks receive an extra attack per round when fighting with unarmed attacks, kamas, daggers, kukri, quarterstaff, sai, nunchaku, sap, katar, claws, or wind fire wheel. However, all attacks in that round suffer a -2 attack penalty.
Use: combat mode
Lvl | BAB | Saves | Feats | HP Range | Unarmed AB | Flurry of Blows AB | Unarmed Damage | AC Bonus | Speed Bonus | |||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Fort | Ref | Will | Medium | Small | ||||||||
1st | +1 | +2 | +2 | +2 | monk ac bonus, stunning fist, flurry of blows, improved unarmed strike, ki defense | 8 | +1 | -1/-1 | 1d6 | 1d4 | - | - |
2nd | +2 | +3 | +3 | +3 | deflect arrows, ki cleave, monk path feat | 16 | +2 | 0/0 | 1d6 | 1d4 | - | - |
3rd | +3 | +3 | +3 | +3 | monk speed, still mind, ki reflexes | 24 | +3 | +1/+1 | 1d6 | 1d4 | - | +10% |
4th | +4 | +4 | +4 | +4 | slowfall, monk path feat | 28–32 | +4/+1 | +2/-1/+2 | 1d8 | 1d6 | - | +10% |
5th | +5 | +4 | +4 | +4 | purity of body | 32–40 | +5/+2 | +3/+0/+3 | 1d8 | 1d6 | +1 | +10% |
6th | +6/+1 | +5 | +5 | +5 | knockdown, improved knockdown, monk path feat | 36–48 | +6/+3 | +4/+1/+4 | 1d8 | 1d6 | +1 | +20% |