Monk Paths Each monk path consists of 2-3 feats, Monks do not need to remain on the same path for all 6 levels of their career.
Type of Feat: class (given based on class levels)
Prerequisite: monk 2, 13 strength
Specifics: The monk embraces the art of dual-bladed combat and venomous strikes:
- Their strikes with knives (dagger, kukri, assassin dagger) now deal an additional +1 acid damage.
- The monk gains the effects of the Use Poison feat, allowing them to safely apply and use poisons without risking accidental exposure.
- Double Dip: When poisoning a knife (dagger, kukri, assassin dagger), the monk can coat both of their equipped blades with a single dose of poison, conserving their resources.
Use: automatic.
Type of Feat: class (given based on class levels)
Prerequisite: monk 4, twin fangs path - initiation, 13 strength
Specifics: The monk refines their mastery over dual-bladed combat and venomous techniques:
- Their strikes with knives (dagger, kukri, assassin dagger) now deal +2 acid damage.
- Monk's Hood Extract: By spending 4 Ki points, the monk may coat their knives with a special substance. This imbues their weapons with the following property:
- On Hit: Wounding
- This ability applies only to knives wielded by the monk and lasts for a number of rounds equal to your monk level.
Use: selected.
Monk's Hood Extract The Wounding property applied by the Monk's Hood Extract has a DC 14 Fortitude Save, at Monk 6, it becomes a DC 16 Fortitude Save.
Type of Feat: class (given based on class levels)
Prerequisite: monk 6, twin fangs path - proficiency, 13 dexterity
Specifics: The monk's expertise in venom and swift strikes reaches new heights:
- The monk becomes completely immune to all poisons, both natural and magical.
- Krait's Embrace: By spending 2 Ki points, the monk may gain a bonus feat of Two-Weapon Fighting for 1 turn (10 rounds). If the character already possesses the Two-Weapon Fighting feat, they instead gain the benefits of the Improved Two-Weapon Fighting feat for 1 turn (10 rounds). This ability cannot be used while the character is wearing armor of any kind.
Use: selected.