Monk Paths Each monk path consists of 2-3 feats, Monks do not need to remain on the same path for all 6 levels of their career.
Type of Feat: class (given based on class levels)
Prerequisite: monk 2, the ability to cast 1st-level arcane spells.
Specifics: An Arcane Fist Monk blends martial prowess with arcane energy, gaining the following abilities:
Additionally, they may activate this ability to spend 3 Ki to gain +1d4 magic damage on their unarmed attacks for 1 turn (10 rounds).
Use: automatic.
Type of Feat: class (given based on class levels)
Prerequisite: monk 4, the ability to cast 1st-level arcane spells, arcane fist path - initiation
Specifics: An Arcane Fist Monk deepens their mastery of martial and arcane synergy, gaining the following abilities:
Additionally, they may activate this ability to spend 3 Ki to gain +1d4 magic damage on their unarmed attacks for 1 turn (10 rounds).
Use: automatic.