Ability: Intelligence.
Requires Training: No.
Classes: All.
Roleplay: Mostly. This skill can affect the game engine.
In Haze: Haze has broken down the Lore pillar into more distinct skills to specialize what your knowledge actually lies in. These skills are broken down as follows:
- Harvesting from the following types of creatures: Elementals, Fey, Outsiders, Oozes, Aberrations, Undead
- Identifying the following types of creatures: Construct, Dragon, Magical Beast
- Lore examinables
- A character may add their total level in this skill as build points to any build request once every 24 hours. See Build Requests
- Harvesting from the following types of creatures: Constructs
- Lore examinables
- Identifying items and general lore knowledge.
- Identifying all types of creatures not listed in the other knowledge skills
- Aids in identification of handwriting style to determine forgeries. See Scribing System
- Lore examinables
- Identifying saplings and seeds, and checking if planted seeds will grow.
- Planting flora that are not considered 'crops', e.g. flowers, trees, bushes, etc. See Flora System
- Harvesting from the following types of creatues: Beasts, Dragons, Magical Beasts, Plants
- Identifying the following types of creatures: Animal, Giant, Beast, Vermin
- Lore examinables
- Identifying the following types of creatures: Undead
- Lore examinables
Knowledge skills are useful in RP scenarios and may be used in DM events. Additionally, characters receive a bonus to all knowledge skills equal to their intelligence modifier.