Ability: Intelligence.
Requires Training: No.
Classes: All.
Roleplay: Mostly. This skill can affect the game engine.
In Haze: Haze has broken down the Lore pillar into more distinct skills to specialize what your knowledge actually lies in. These skills are broken down as follows:
-
π§ Knowledge: Arcane π§
- Harvesting from the following types of creatures: Elementals, Fey, Outsiders, Oozes, Aberrations, Undead
- Lore examinables
-
𧱠Knowledge: Architecture π§±
- A character may add their total level in this skill as build-points to any build request once every 24 hours.
- Harvesting from the following types of creatures: Constructs
- Lore examinables
-
πͺΆ Knowledge: History πͺΆ
- Identifying items and general lore knowledge.
- Lore examinables
-
π Knowledge: Nature π
- Identifying saplings and seeds, and checking if planted seeds will grow.
- Planting flora that are not considered 'crops', e.g. flowers, trees, bushes, etc.
- Harvesting from the following types of creatues: Beasts, Dragons, Magical Beasts, Plants
- Lore examinables
-
π Knowledge: Religion π
Knowledge skills are useful in RP scenarios and may be used in DM events. Additionally, characters receive a bonus to all knowledge skills equal to their intelligence modifier.