Type of Feat: General (available every 3 level ups)
Prerequisite: Commoner 1, 6 heal ranks, Clinical Mind, Combat Medic
Specifics: You can use a needle and thread to stabilize a creature in or out of combat, with no chance to damage them. Players you successfully target with a needle and thread to stabilize are immune to a blood vessel rupture for five rounds.
((Roleplay bonus - when a target is afflicted with a permanent injury, you may with DM assistance perform a surgery, consuming a T3 or higher level healing kit to make a DC 30 heal check to shift the effect from the 'Pre-Treatment Effect' to 'Post-Treatment Effect' as indicated on the Permanent Injuries table on the wiki.))
Use: Automatic.