
Welcome to the Haze Community!
Our community is a diverse, inclusive, and creative space where players from around the world come together to share in a mutual adventure.
To ensure that everyone has an enjoyable, safe, and respectful experience, we've established the following community standards. Please take a moment to familiarize yourself with them.
Haze is at its best when everyone shares in a mutual respect for each other. These seven points summarise our stance on the social meta.
Below are some of the best practices for ensuring a fair and respectable experience for everyone.
Conflict between characters, especially on a permadeath server, can be intense. Players should always:
1. Consider Consequences: Recognize that conflicts may escalate, potentially leading to permanent death for involved characters.
2. Prioritize Enjoyment: Focus on the roleplay’s evolving story and the enjoyment of all participants.
Avoid blurring in-character (IC) actions with out-of-character (OOC) feelings, ensuring conflicts remain part of the narrative rather than personal grievances.
Additionally, make sure to thoroughly acquaint yourself with the rules regarding character conflict. It is your obligation to do so.
Avoid a “play-to-win” mentality, which prioritizes personal gain over organic storytelling. Examples of unacceptable behavior include:
If emergencies force you to log out during gameplay (e.g., while being pursued), communicate with other players to ensure fairness.
Haze values dynamic, organic roleplay. While players can create IC factions and pursue goals, they must avoid forming OOC cliques that exclude or manipulate the broader player base. All groups should operate transparently, keeping the roleplay collaborative.
The DM team will help you resolve disputes fairly! If issues arise, whether regarding meta-gaming or perceived rule violations, players should bring them to the DM team rather than confronting others directly.
Part of mantaining the roleplay implies minding your voice when In Character. The way your character speaks is in a way a form of storytelling, as it tells others who they are, where they come from, and what kind of world they inhabit.
Using modern internet slang, obvious memes or contemporary colloqualisms while speaking in character can pull other players out of the experience, even when it's unintentional.
This doesn't imply your character needs to speak in purple prose or archaic dialect at all times! Casual, natural dialogue is completely fine. The goal is to stay within the tone of the setting. Phrases like "no cap", "lmao", "bussin" or similar modern expressions have no place in a fantasy world, and they could be as jarring as a character suddenly pulling out a smartphone.
If you are unsure whether something fits, ask yourself: Could my character have plausibly said this? If the answer is no, find another way to express it. A little mindfulness goes a long way towards keeping the world of Narumer feeling alive and cohesive for everyone.
Do:
"Alas, this goblin sovereign presents a trial most grievous and unrelenting; yet, should we unite our strength and advance as one, I am confident we shall prevail, my brethren."
Do:
"Alright, this goblin chieftain is difficult but we'll be able to do it if we go together, my brothers"
You'll be confused as Ash Williams from Evil Dead:
"Okay, listen up - this goblin freak’s thinkin' he runs the show, but if we stick together, we'll kick his ugly ass straight back to whatever hellhole he crawled out of. Groovy."
Don't:
“lol this goblin boss is actually insane lmao but if we all jump him together we got this ez gg bros”
Don't:
"nah this goblin alpha be OD busted frfr but we boutta jump his goofy ahh as a squad on god no cap gangy"
When playing on Haze, you might find yourself in a DM-led encounter or event. While these aren't hard rules, there are a few bits of roleplaying etiquette that can be good to keep in mind, that makes things easier for both DMs and players.
Don't spontaneously attack NPCs or creatures that are clearly part of an event or being piloted by a DM without telegraphing it.
Don't make rolls, public or private, without any context, expecting a DM to respond.
Don't get upset if your /dm tell don't get an immediate response.
Don’t use OOC chat to argue rulings or challenge the DM mid-scene.
Don’t break character mid-scene for OOC jokes or commentary.
Simply put, Metagaming is when a player uses out-of-character knowledge or exploits, to exploit mechanics or in-game systems in an unimmersive way. It goes against the spirit of roleplay on Haze.
We understand some overlap is natural—you might remember things from a past character or recognize monster behavior. Those things happen, and are okay. It only becomes a problem when it’s used intentionally to gain an edge or avoid consequences.
Examples of Metagaming:
Death of a character can happen if a mechanic was abused to avoid permadeath, and bans, both temporary or permanent, can result from repeated or serious violations.
If you're unsure about a situation, talk to a DM! You won’t be punished for asking questions.
We are all here to enjoy the immersive world of Haze and to be part of a community that values storytelling, creativity, and camaraderie. By adhering to these community standards, we can ensure that Haze remains an enjoyable, safe, and welcoming space for everyone.
Thank you for being part of our community!
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