Caster Level(s): cleric 3, druid 3, sorcerer / wizard 3, cleric with water domain 2
Innate Level: 3
School: transmutation
Component(s): verbal, somatic
Range: Self
Area of Effect / Target: all allies within 10m
Duration: 10 turns / level
Save: None
Spell Resistance: No
The transmuted creatures can breathe water freely. Divide the duration evenly among all the allies in your party. This spell also makes those affected by it immune to the "Drown" ability for the duration.
The spell does not make creatures unable to breathe air.