Caster Level(s): bard 2, Sorcerer / Wizard 2
Innate Level: 2
School: illusion
Component(s): verbal, somatic
Range: Personal; see text
Area of Effect / Target: You
Duration: 1 turn / level
Save: None
Spell Resistance: No
Several illusory duplicates of you pop into being, making it difficult for enemies to know which target to attack. The figments stay near you and disappear when struck.
Mirror image creates 1d4 images plus one image per three caster levels (maximum eight images total). These figments separate from you and remain in a cluster, each within 5 feet of at least one other figment or you. You can move into and through a mirror image. When you and the mirror image separate, observers can’t use vision or hearing to tell which one is you and which the image. The figments may also move through each other. The figments mimic your actions, pretending to cast spells when you cast a spell, drink potions when you drink a potion, levitate when you levitate, and so on.
The images do not protect you from area of effect damage. If an image is directly targeted, and hit, it will be destroyed. If you are directly targeted, and have images remaining, there is a random chance equal to the number of images that it hits the real you, or an image.