Caster Level(s): Wizard / Sorcerer 2
Innate Level: 2
School: Divination
Component(s): Verbal, Somatic
Range: Personal
Target: Self
Duration: 1 Turn + 1 round/level
Additional Counter Spells: None
Save: None
Spell Resistance: No
While active, the diviner is able to see incoming dangers to themselves, and their allies, any ally within 5m of you gains +1 Shield AC.
Divination Specialization, will increase the bonus to +2.