Caster Level(s): Cleric 1, Paladin 1
Innate Level: 1
School: Enchantment
Descriptor(s): Mind-Affecting
Component(s): Verbal, Somatic
Range: Long
Area of Effect / Target: Colossal
Duration: 1 Turn / Level
Additional Counter Spells: Bane
Save: Harmless
Spell Resistance: No
All allies within the area of effect gain a +1 bonus to attack rolls, along with a +1 on Will saves against fear.
When cast upon a vial of purified water, a non-Evil aligned character can produce Holy Water.