Caster Level(s): Wizard / Sorcerer 0
Innate Level: 0
School: Necromancy
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Eligible creature
Duration: Instant
Additional Counter Spells: None
Save: Special
Spell Resistance: No
This spell has the following uses:
Use: The wizard or sorcerer must first find an animal of the right type and target it with this spell. If the animal is unwilling or the animal is not of the right type, the spell will fail. Most animals however, are not intelligent enough to resist. A failed spell does not cost the spellcaster any XP.
Binding a new familiar will replace your existing familiar, if you have one.
You can examine creatures to see if they can be bound as familiar, as well as see what benefits they will grant you, if any.