Ability: Dexterity.
Requires Training: No.
Classes: Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue
The overhauled parry mode is currently in live testing, and may be updated or revised in the near future.
Parry Mode is no longer a thing, if you try to activate it, it will tell you it is disabled on Haze
- Parry will now roll on -every- attack against you, from your primary target, if they are using a melee attack
- You can wear any kind of armor, including shields, though the ACP really hurts Parry, so usually won't be ideal
- Creatures larger than you gives you a -4 to your parry roll.
- Creatures smaller than you gives you a +4 to your parry roll.
- If something attacks you and you roll +10 against their attack, it will broadcast an AoO to everyone around.
- You can only parry attacks from creatures with a hit dice equal to or less than your Ranks in Parry.
- You cannot parry Sneak Attacks making Swashbuckler rogues very good against a Parry build.
- You cannot parry a Critical Hit