Ability: Intelligence.
Requires Training: Yes.
Classes: Rogue
Roleplay: Sometimes. This skill affects the game engine.
In Haze:
Check: There are four progressively difficult actions that a character may perform on a device; the base DC is determined by the difficulty rating of the device and is modified by the action being performed. Assessing a device to determine its difficulty modifies the DC by -7. Flagging a device to make it visible to the rest of the party modifies the DC by -5. Disarming a device uses the base DC. Recovering a device modifies the DC by +10.
Special: Rogue is the only class capable of disarming devices with a DC of 35 or greater. With 5 or more ranks in the set trap skill a character gets a +2 synergy bonus on disable trap checks.
Spectacular failure: When disarming or recovering a device, a spectacular failure results in the device immediately going off if a DC check is failed by 10 or more.
Use: Assess, flag, recover, and disarm are radial menu options off of a detected device.