These were the stories of a restless people who long ago took to the seas and rivers in longboats, first to pillage and terrorize, then to settle. Yet there was an energy, a love of adventure, that sang from every page. Long into the night Liriel read, lighting candle after precious candle.
She’d never given much thought to humans, but these stories fascinated her. In these yellowed pages were tales of bold heroes, strange and fierce animals, mighty primitive gods, and a magic that was part and fabric of that distant land.
— Elaine Cunningham, Daughter of the Drow
Favorite Class: Any
Human Subraces These are less about your blood origin, and where you were raised/grew up. If you were born in Chult, even if your parents were from Waterdeep, you could just as easily make a choice for Chult or Chondathan, just think about what makes the most sense for your character.
Subrace | Skill Affinity | Description |
---|---|---|
Aglarondan | Knowledge: Arcane | Magically gifted individuals with a strong connection to arcane arts and creativity. |
Amnian | Parry | Amnians are a shrewd and ambitious people with a deep connection to trade and dueling. |
Bedine | Animal Empathy | Nomadic desert dwellers with a deep connection to animals and the natural world. |
Calishite | Perform | Vibrant and expressive individuals known for artistry and eloquence. |
Chondathan | Influence | Skilled merchants and diplomats, known for their charisma and negotiation skills. |
Chessentan | Discipline | Proud warriors and duelists, renowned for their martial skill and physical prowess. |
Chultan | Search | Explorers and adventurers with sharp minds and a drive for discovery in dense jungles. |
Damaran | Discipline | Steadfast and loyal, with a strong sense of duty and military resilience. |
Dambrathan | Spot | Known for their keen perception and awareness, they are natural hunters and scouts. |
Durpari | Influence | Renowned merchants and diplomats skilled in negotiation and fostering trade relationships. |
D'tarig | Taunt | Cunning and resourceful, skilled at distraction and manipulation. |
Ffolk | Acrobatics | Agile and dexterous, adept at athletic feats and physical finesse. |
Halruaan | Knowledge: Arcane | Masters of arcane arts, known for their intelligence and pursuit of magical knowledge. |
Illuskan | Survival | Hardy seafarers and wilderness explorers, excelling in survival and exploration. |
Kara-Tur | Heal | The people of Kara-Tur are deeply spiritual and attuned to harmony, excelling in the arts of healing and balance. |
Lantanna | Knowledge: History | The Lantanese are renowned for their dedication to knowledge and innovation. |
Mulan | Knowledge: History | Deeply tied to their cultural heritage and ancient traditions, making excellent scholars. |
Nar | Concentration | Resilient individuals accustomed to surviving in harsh climates, focused and disciplined. |
Rashemi | Heal | Spiritual and shamanistic, revered for their healing arts and connection to the divine. |
Shaaran | Spot | Nomadic hunters and trackers with keen eyesight and awareness. |
Tethyrian | Knowledge: Religion | The Tethyrians are a versatile and diverse people, known for their rich cultural heritage and deep respect for history. |
Tuigan | Animal Empathy | Nomadic horsemen and scouts, skilled at stealth and striking with precision. |
Ulutian | Concentration | Resilient individuals accustomed to surviving in harsh climates, focused and disciplined. |
Zhent | Perform | Zhent are masters of deception, skilled at weaving convincing lies, crafting forgeries, and adopting disguises to suit any situation. |
Type of Feat: Racial
Prerequisite: Race-Specific.
Specifics: The creature receives +2 racial bonus to skill checks for the corresponding skill.
Use: Automatic.
Read more about Humans on the official NWN wiki.