Warlocks don't get spell slots, and don't work quite like other spellcasting classes, but they still get powerful invocations that allow them to keep up against even the most potent of casters.
Invocation Name | Level Available | Charisma Needed | Brief Description | Has Cooldown? |
---|---|---|---|---|
Eldritch Blast | 1 | auto | Fires off a blast that deals scaling magic damage at-will. | No |
Agonizing Blast | 1 | 11+ | Adds Charisma modifier to Eldritch Blast damage. | No |
Otherworldly Whispers | 1 | 11+ | +1 bonus to all Knowledge checks per Warlock level. | No |
Hideous Blow | 1 | 11+ | Channels Eldritch Blast into melee weapon for next attack. | No |
Beguiling Influence | 1 | 11+ | +1 Influence checks per Warlock level. | No |
Breath of the Night | 1 | 11+ | Casts "Fog Cloud" centered on yourself at-will. | Yes |
Darkness | 2 | 12+ | Casts "Darkness" centered on yourself at-will. | Yes |
Devil's Sight | 2 | 12+ | Grants ultravision permanently. | No |
Entropic Warding | 2 | 12+ | Grants permanent 20% concealment. | No |
See the Unseen | 2 | 12+ | Casts "See Invisibility" on yourself at-will. | Yes |
Spider Walk | 2 | 12+ | Casts "Spider Climb" on yourself at-will. | Yes |
Call of the Beast | 2 | 12+ | Casts "Aspect of the Wolf" on yourself at-will. Additionally, Grants access to the "Animal" language. | Yes |
Frightful Blast | 2 | 12+ | Turns Eldritch Blast into a frightful blast. Will save or suffer -2 Attack Bonus, -2 Armor Class, 20% Spell Failure for 1 min. | No |
Brimstone Blast | 3 | 13+ | Changes Eldritch Blast into fire damage. Reflex save or catch fire for multiple rounds. | No |
Hellrime Blast | 3 | 13+ | Changes Eldritch Blast into cold damage. Fortitude save or -4 Dexterity penalty for 10 mins. | No |
Beshadowed Blast | 4 | 14+ | Changes Eldritch Blast into a beshadowed blast. Fortitude save or blind for 1 round. | No |
Eldritch Chain | 4 | 14+ | Turns Eldritch Blast into an arc that jumps to another target, dealing half damage to secondary targets. | No |
Dead Walk | 4 | 14+ | Grants access to "Animate Dead" at-will. | Yes |
Walk Unseen | 4 | 14+ | Casts "Invisibility" on yourself at-will. | Yes |
Cold Comfort | 4 | 14+ | Casts "Protection from Elements" on yourself at-will. | Yes |
Relentless Dispelling | 4 | 14+ | Grants access to "Dispel Magic" at-will. | Yes |
Spider Shape | 4 | 14+ | Casts "Polymorph: Giant Spider" on yourself at-will. | Yes |
See the Unseen II | 6 | 16+ | Grants truesight permanently. | No |
Walk Unseen II | 6 | 16+ | Casts "Improved Invisibility" on yourself at-will. | Yes |
Cooldown: Any of the invocations with a 'Cooldown', show they only have 1 /use day, these will automatically refresh to 1, 60 seconds after being used. This is to prevent invocation spam / cheese.