Commoner must be your starting 2 levels, and once you level in another class that isn't Commoner, you will no longer be able to take Commoner levels. You never multi-class into Commoner, only out of Commoner.
In 3e/3.5e Dungeons & Dragons, there were several non-player character classes:
The Commoner class allows players various roleplaying opportunities, providing options beyond traditional adventuring. While the class is named Commoner, players can opt to portray different roles, such as a religious devotee, a squire, a promising student of the Art, or simply a common villager.
This class is locked behind Eminence Points. See Eminence Points.
Lvl | BAB | Saves | Feats | HP Range | Bonus CXP | XP Multiplier | ||
---|---|---|---|---|---|---|---|---|
Fort | Ref | Will | ||||||
1st | +0 | +0 | +0 | +0 | bonus feat | 4 | +4 cxp | 2.0x |
2nd | +1 | +0 | +0 | +0 | bonus feat | 8 | +8 cxp | 2.0x |
3rd | +1 | +1 | +1 | +1 | bonus feat | 12 | +12 cxp | 2.0x |
4th | +2 | +1 | +1 | +1 | bonus feat | 14–16 | +16 cxp | 2.0x |
5th | +2 | +2 | +2 | +2 | bonus feat | 16–20 | +20 cxp | 1.5x |
* Commoners cannot progress beyond level 5, you will need to choose another class if you hit level 6 as a commoner.
No Combat XP: Commoners do not receive combat XP. However, they can still earn XP from all other sources.
Crafting XP: Commoners can receive XP for crafting, up until level 3.
Contribution XP: Commoners receive XP for contributing to build requests, up until level 3.
XP Multiplier: To help mitigate the lack of combat XP, Commoners receive increased XP from other sources, starting at 2x the normal rate, which diminishes as they level up. See the progression table above.